Archive
Risen Eng-> Pl
Risen PL(2009)
Spolszczenie kinowe do gry Risen (tylko tak, kinowo gra została w Polsce wydana).
1. Plik skopiować i wkleić do folderu “compiled”
2. Następnie w folderze ” data / ini ” otwieramy plik ConfigDefault.xml notatnikiem i szukamy SubtitleLanguage=”English” zmieniamy na SubtitleLanguage=”Polish”
Ice Age 3: Dawn Of The Dinosaurs|repack|1.6 Gb
Ice Age 3: Dawn of the Dinosaurs|REPACK|1.6 GB

Ice Age 3: Dawn of the Dinosaurs | PC GAME | Developer: Activision
Genre: Arcade / 3D / 3rd Person | Publisher: Activision | Language: Only ENGLISH | Size: 1.61 GB |
The Ice Age: Dawn of the Dinosaurs video game reunites fans with Scrat, Sid, Manny and Diego in an all-new quest based on the upcoming film from Twentieth Century Fox. As the unlikely herd travels across the tundra and beyond, they stumble upon another world – a lush Dinosaur World teeming with jungles, mysterious plants, fierce dinosaurs, wild new adventures and several new friends.
Taking on the role of more than six playable characters, including everyones favorite Ice Age friends and newly introduced characters, players master their unique skills and abilities across more than 15 action-packed levels.
Screens:




Minimum System Requirements:
CPU: 1.8 GHz
RAM: 512 MB Win XP / 1024 MB Vista
VGA: NVIDIA® GeForce® 6800 GT 256 MB RAM or ATI Radeon x850 256 MB RAM
DX: DirectX 9.c
OS: Windows XP® / Vista
HDD: 3.5 GB free hard drive space

Last Half Of Darkness Tomb Of Zojir
Last Half of Darkness Tomb of Zojir-ViTALiTY

Description:
The darkness continues amidst the treasure from the gypsys lair, as a mysterious book is found in the tiny town of Shadowcrest. (Beyond the Spirits Eye) Perhaps a book that should never have been opened. A book with pages that chart the passage to the Isle of the Dead. Shrouded among fog and lore, legends of the Island speak of the strange ghosts that live there and the creatures of the dead hiding in the shadows: feeding on sailors foolish enough to beach upon the dark shores. Although stories of great treasure surround the island, it is also rumored that the isle holds the origin for a great darkness inside an ancient temple built centuries ago. Once again your experience in the dark arts and science may be useful to uncover the true origin of the last half of darkness.
Features:
* The Third Chapter in the Last Half of Darkness Series
* Point and Click Adventure Game
* Strange and Mysterious Puzzles
* Creepy and Scary Soundtrack
* 20 Hours of Gameplay
System requirements:
Pentium IV 800 MHz Processor
Windows XP \ Vista
128 MB RAM
32 MB Video Card
DirectX Compatible Sound Card
3 GB of Free Hard Drive Space
INSTALL NOTES
~ Unpack
~ Burn or mount
~ Install the game
~ ViTALiTY folder contains the things from the retail box
required during the game to solve special puzzles
~ Die like the rest


Pro Evolution Soccer 2010 – Reloaded
Pro Evolution Soccer 2010 – RELOADED



1. Unrar.
2. Burn or mount the image.
3. Install the game, use any of the following keys when asked for a serial:5HRV-LVRU-F75R-MV2L-RK45
RPJ4-7YVV-XSV5-5JK2-H25T
AT7H-KMJL-334W-W3LT-XJWM
D565-K4ES-56JC-YNXN-54J3
CV3L-25UM-7NF7-7RJA-45C3
S2H6-5DTJ-MDPV-37N7-2FAT
73VD-V59A-5ACY-JPDV-EP9J
PJ5C-P7X9-F35D-FDDK-Y7J6
AKF7-LJPK-5YPS-JVDU-J4YP
9VNE-M9ME-KY9S-MVCV-27EM4. Copy over the cracked content.
5. Play the game.
6. Support the software developers. If you like this game, BUY IT!
DOWNLOAD:
Call Of Duty 4 Modern Warfare
Call.of.Duty.4.Modern.Warfare-Razor1911

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▀▀▀▀▀▀▄▄▄▄▄▄▄▀▀ 1 9 1 1┌────────────────────────────────────────────────────────────────────────────┐
│ Razor 1911 proudly presents: │
│ Call Of Duty 4 │
│ (C) Activision │
├─────────────────────────────────────┬──────────────────────────────────────┤
│ Date: 2007-11-06 │ Game Type : Shooter │
│ Size: Huge │ Protection: SafeDisc │
└─────────────────────────────────────┴──────────────────────────────────────┘Game Notes
~~~~~~~~~~
Razor1911 Slices out one the most anticipated game of the year. Enjoy!Armed with an arsenal of advanced and powerful modern day firepower, players
are transported to treacherous hotspots around the globe to take on a rogue
enemy group threatening the world. As both a U.S Marine and British S.A.S.
soldier fighting through an unfolding story full of twists and turns, players
use sophisticated technology, superior firepower and coordinated land and air
strikes on a battlefield where speed, accuracy and communication are
essential to victory. The epic title also delivers an added depth of
multiplayer action providing online fans an all-new community of persistence,
addictive and customizable gameplay.
* Modern Arsenal û Bringing the epic battle and cinematic intensity to modern
warfare, players enlist using the latest modern weaponry, advanced battle
tactics and coordinated land-air support
* Gameplay Variety ûVarious missions immerse players into the intensity of
conflict whether theyÆre repelling onto an enemy-infested cargo ship,
flying through battle zones to provide air-support, or infiltrating enemy
positions to free hostages
* Traverse Global Hotspots û Battle across the streets of civil war zones
through Eastern Europe, rural Russia, the Middle East, and aboard a ship in
the North Atlantic
* New Character Roles û Fight alongside allies and work toward a common goal
within the context of a larger war as a member of the U.S. Marines and
British S.A.S.Install Notes
~~~~~~~~~~~~~
1. Extract RARs
2. Mount or Burn iso
3. Install
4. Use this serial: **See link below**
5. Copy Crack over original files
6. Embrace Razor1911 foreverRazor 1911 Greetings
~~~~~~~~~~~~~~~~~~~~~~
To the honorable competition.
/\
Razor 1911 /__\ Since 1985
/\ /\
/__\/__\SUPPORT THE COMPANIES THAT PRODUCE QUALITY SOFTWARE!
IF YOU ENJOYED THIS PRODUCT, BUY IT! SOFTWARE AUTHORS DESERVE SUPPORT!!
Serial
http://paste2.org/p/325615
3d Ultra Nascar Pinball
3D Ultra NASCAR Pinball




NFO
Start in the Garage table; modify your steering, tune-ups, and brakes, then get set for the big race. Of course (as the title would indicate), the race is actually a pinball game, and you’ll have to hit all sorts of targets in order to gain pole position, pull into the lead, and eventually take the checkered flag. Two different difficulty levels let racing fans ease into the tough stuff, and four selectable backgrounds ensure that you’ll never get bored with things. You can even choose to play as one of four real NASCAR drivers!
UNPACK AND PLAY
50MB NO PASS
Rusty ’s Games Collection

InFo
Some of the games below are my uploads , Others are from a friend of mine
I don’t know if those link he provided are his ,
I just started to make this thread so depending on the response and downloads
I will decide if I still want to continue posting ..
You can always help me by downloading the last file as a free user of MU
Alternatively , You can help me by just spending 1min of your time to download this file
Reason : I wanna get points so I can extend my friend ’s MU acc / Get one myself
Download link ..
Heroes Iv + Winds Of War + Gathering Storm
Heroes IV

Publisher: 3DO
Developer: New World Comp.
Genre: Fantasy Turn-Based Strategy
Release Date: Mar 29, 2002
ESRB: TEEN
ESRB Descriptors: Violence, Animated Blood
I have to admit that Heroes of Might and Magic 2 are probably the best game I have ever played. As I spent countless nights sitting in the dark computer room on my campus, my eyes constantly focused on the myriads of Halflings, hydras and dragons fighting each other. I lived to see someone develop such a sophisticated gameplay system (based on their superior knowledge in math and their persistent spirit obsessed with statistics!), that it simply could not fail. Those were the days when we used to download custom scenarios from the net; I even remember a rendition of the Star Wars saga set in the Heroes of Might & Magic 2 universe and engine. The main technical trump of this game was its music, which was way better than its graphics (the official add-on brought somewhat better visuals). A lot of time has passed and our computers had to run an endless array of HMM clones which kept appearing every six months or so, usually offering slightly better graphics than its predecessor. And as soon as the first decent Pentium computers appeared, 3DO had another treat in store for us: Heroes of M&M 3. It moved boundaries that nobody expected to be moved, as most people expected that good-old Heroes could be improved in no other way than to be given a 3D engine. On the other hand, I have to admit that HMM 3 never managed to keep me glued to the screen as much as HMM 2 due to the fact that I was never much of a fan of megalomaniacal macho trips with angels and devils fighting in the fields, and ridiculously powerful mages and necromancers destroy all of creation with their omnipotent farts.
Now this doesn’t really look like a fair battle now does it?
Look ma’ vegetables.
Well, me old muccas, it’s time to celebrate! Time to raise our glasses to Heroes of Might & Magic 4, to the return to the old values, to the living (or at least resurrected) legend! Hang on, we’re off… Heroes 4 rule! Now what would you say if somebody offered you a sweet turn-based strategy game on two CD’s claiming that it has no 3D graphics in this GeForce 4 era? OK stop swearing! Heroes of Might & Magic 4 ARE what I just described, a good old turn-based RPG-strategy, which is designed and devised well enough to remain competent in the age of 3D multiplayer shooters like Ghost Recon. (Die CTs!!!)
So what’s the catch?
Thing is that HMM4 present a great combination of the old addictive gameplay, a new spell, combat and hero system and perfectly designed 2D isometric (the so-called 2½D) graphics, inspiring music and magical atmosphere which kept me glued to the screen constantly for thirty hours until I finished the first of the ten campaigns.
For those of you who had your head stuck in an oven somewhere for the last decade, let’s just summarize. You start the game on a map crammed with various fortifications, mines, riches and enemies. Your capital supplies your hero with spells, weapons and units. The hero leads his army across the map, conquering resources, and gathering riches and experience. Heroes face enemy armies in seemingly simple turn-based combat sequences which are influenced by a large number of things ranging from special skills, items and spells to unit stats. Now when you take into consideration that this combat system features six army types with over seventy units, and five spell systems, each with five levels and thirty spells, you get the picture what Heroes of Might &Magic 4 is all about.
Heroes
In this sequel, heroes can act as units and participate in combat. The advantages are obvious, but this also increases the possibility for the hero to get slain. Every alignment has its default hero classes; Life (knight & priest), Death (necromancer & dark knight), Order (lord & mage), Chaos (thief & sorcerer), Nature (archer & druid), Might (barbarian). There are nine groups each containing four skills with four levels of knowledge. Depending on the choice of skills, a hero can change his class into one of the remaining 47 classes. A priest who learns warrior skills will for instance turn into a paladin, and a lord who learns spells becomes a warlord, etc. These aren’t mere titles; many of the 37 advanced classes bring class specific bonuses. A Field Marshal will for instance, give your units +10% attack bonus, and a Monk gains protection from Chaos spells. The new combat system also allows one of the eight possible armies to be composed out of heroes only (up to seven of them). Armies without heroes are now also capable of moving around the map (important novelty), which makes gameplay far more tactically flexible. These army formations are still incapable of capturing resources, but they can steal artifacts and gold.
This is what happens when you encounter a stronger foe.
Building your army’s always fun.
Maps & Campaigns
These are far more versatile and rich than they ever were. There is a large number of buildings we are already used to (mines, stations, schools, libraries, fountains, treasure, etc.) and a certain amount of new ones. The campaigns are beautiful, and they always use the space on the map to full extent. This means that you have to uncover all Fog of War, before you can finish a scenario. Movement on the map functions the same as it did in the old Heroes – the units are not exactly slow but they are far from a Messerschmitt. Each campaign has an excellent background story which unravels as you progress through it. For instance, in the first campaign, we follow the sexually challenged squire Milton, who gets to save the day and win a nice lassie. Maps now have a “reset” date — if you wonder around the map for too long, the “one-use only” structures and monsters will start to re-spawn. Before playing each map, you can set whether you want neutral armies to act like guards, or whether you would like them to roam the map. This is a very interesting option that can make the game far more difficult.
Might & Magic
The tactical map is now also presented in isometric 2D graphics with no hexagons, which leaves an impression of real-time gameplay. I have to say that I missed the old hexagons as they let you precisely determine the path your armies take. The parameters which influence the outcome of battles are as complicated as ever: unit speed, hit points, number of fighters, attack skill, strength, type of damage, retaliation, initiative, moral, luck and many others. The somewhat modified hero and unit system makes tactical combat far more interesting. In previous installments, you could always find a winning format; it would either be one extremely powerful unit or immense numbers of small, weak ones. Here, on the other hand, during the first forty hours of playing the game, I never even thought of using the “auto-combat” option. Not because I thought little of it (on the contrary, the AI is very good), but because I found each of the fights challenging and involving. The game features quite a lot of spells, only, now they seem, somehow…benign. There are but a few of the really tough spells from Heroes 2, which is good as magic no longer dominates the battlefield. On the other hand, many spells can modify different unit stats, and still significantly influence the outcome of the battle. The new interface will automatically suggest the optimal type of attack when you set a target for your hero. Now when you combine different schools of magic (maybe you become an arch mage?) your wizard becomes really powerful and capable of dealing personally with serious opponents.
Cities & Buildings
City development has, fortunately, been simplified, and the number of different units you can spawn in a city varies between eight and twelve. Some units and buildings can exclude others, which means that you have to carefully plan the development of each city. Caravan presents a great asset here, as it can be used to acquire units from other cities or recruitment locations, without the need to drag them around the map. Of course, caravan’s route must not be blocked by enemy armies. Your resources, mines, quarries, sawmills, fortifications, etc. can now hold up to eight units which protect them from enemy attacks. Each town can have a governor (a hero who visited the town at least once, and doesn’t have to reside in the town). Characters with Nobility skills increase resource and unit production in towns under their jurisdiction. The entire gameplay has been perfectly balanced and the interface will give you all the data you may require at any given time, so that you can simply relax and enjoy combat and conquering.
The end?
No, this is hardly the end. This is but a start of the madness. Now rush off to get your copy of the Heroes, and see you in a MP game! Oh, and two more things. First: the music. I didn’t write too much about it as I want you to experience it first hand, and enjoy it all the way from the crystal clear sound of the accordion to the mighty rumble of the waterfall. Second, most of the enemy beasts are female. Now this is quite becoming for sirens and harpies, but genies, nagas and zombies are also women. Is this just a macho trip, or a gay conspiracy? I leave that to you to decide, but it’s just the way things are in Heroes of Might & Magic 4.
Screenshots :




Download :






